35 Minutes
SwiftUI Button Guide: How to Create and Customize Buttons
Fix Bugs Faster! Log Collection Made Easy
Table of Contents
- What is a SwiftUI button?
- How to create SwiftUI buttons
- Dealing with SwiftUI button actions: What happens on tap
- Building the SwiftUI button label: What the user sees
- SwiftUI button styles: How to customize the look
- SwiftUI button roles: Destructive, cancel, and none
- SwiftUI button interactivity: Enable or disable states
- Providing user feedback on tap/click in SwiftUI buttons
- Using button style protocol in SwiftUI
- Examples of more complex SwiftUI buttons
- Common mistakes when using SwiftUI buttons
- To sum up
If we want our apps to succeed, we have to get our buttons spot on. They allow our users to navigate around our apps, show their preferences and define their own personal user journeys. Not only that, they play a crucial role in the overall look and feel of our apps, and enhance our overall brand image if we get them right.
In SwiftUI, a button is made up of several key components that define both how it looks and how it behaves:
- Label: The visual element shown to users (text, image, or custom view).
- Action: The code that runs when the button is pressed.
- Styling: Modifiers that define the button’s appearance (color, shape, etc.).
- Role: An optional semantic tag (like
.destructive) for system-specific behavior. - Interactivity: Logic to enable or disable the button based on app state.
These components make SwiftUI buttons flexible and easy to adapt to any interface.
Ok, that’s the intros over with. Now, let’s get into the stuff you’ve come to find out.
Buttons are like guides that show users where to go in the app, so they’re a big deal for how easy the app is to use. Some people just use the buttons in apps without reading any words that explain things. UI/UX designer Changa Gonsal Korala, LinkedIn post, March 2024.
Creating a button in SwiftUI is straightforward once you know its two required components.
You can write one in either of the following ways:
// 1) Action + Label initializer (more flexible)
Button(action: {
// Business logic here
print("Button tapped!")
}) {
// Button design here
Text("Button Create Example")
}
// 2) Label + Action initializer (shorter form)
Button("Button Create Example") {
// Business logic here
print("Button tapped!")
}
Both approaches behave the same: the first offers room for custom views, while the second is perfect for simple, text-only buttons.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
Button(action: {
print("Button tapped!")
}) {
Text("Button Create Example")
}
}
}
#Preview { ContentView() }

Dealing with the action in a SwiftUI button is probably the most crucial step of all. We’re talking about the code that runs when the user taps, clicks, or presses. It’s defined as a closure – in other words, a block of code that gets executed when the button is triggered.
Common actions include:
- Update state: e.g. toggle a value like
isLoggedIn.toggle()to reflect a UI change. - Navigate to another screen: Use
NavigationLinkto show a new view. - Call a function: Run logic like
submitForm()orlogOut()for forms or events. - Start background work: Use
Task { await fetchData() }for async tasks like network calls. - Log user actions: Track taps or issues using tools like Bugfender.
1) Update state
One of the most common uses for a button is to update state.
In this example, we use @State to track whether a user is logged in. The button’s action runs isLoggedIn.toggle(), which flips the value between true and false each time it’s tapped.
The text below reacts automatically: if the state is true, it shows “Logged In,” and if it’s false, it shows “Logged Out.” This demonstrates how buttons in SwiftUI can instantly update the interface when state changes, keeping the UI and data in sync with minimal code.
@State private var isLoggedIn = false
Button("Submit") { isLoggedIn.toggle() }
Text(isLoggedIn ? "Logged In" : "Logged Out"
Buttons can also be used to navigate between views. With NavigationStack and NavigationLink, we can move from one screen to another in just a few lines. In this example, the button labeled “Submit” is a NavigationLink that takes us to SecondView when tapped.
Each view can have its own navigationTitle, which also defines the text shown in the back button on the next screen. This makes it clear where we are and how to return.
Navigation is one of the most common button actions, and SwiftUI makes it straightforward to connect screens without writing extra logic.
NavigationLink("Submit") {
Text("Welcome to the second screen")
}
.navigationTitle("First")
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("Submit") {
SecondView()
}
.navigationTitle("First")
}
}
}
struct SecondView: View {
var body: some View {
Text("Welcome to the second screen")
.navigationTitle("Second")
}
}
#Preview { ContentView() }
3) Call a function
Buttons are often used to call functions, which helps keep code organized and reusable. Instead of writing logic directly inside the button, we move it into a separate method.
In this example, the button runs an increment() function that increases a counter by one each time it’s tapped. The updated value is then displayed below the button.
This approach makes the button action clean and shows how functions can encapsulate behavior, making our projects easier to read and maintain as they grow.
@State private var count = 0
func increment() { count += 1 }
Button("Add 1") { increment() }
Text("Count: \\(count)")
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
@State private var count = 0
func increment() {
count += 1
}
var body: some View {
VStack(spacing: 16) {
Button("Add 1") {
increment()
}
Text("Count: \(count)")
}
}
}
#Preview { ContentView() }
4) Start background work
Sometimes, we want a button to start background work, like fetching data. In this example, tapping “Submit” first changes the label to “Loading…”, then after two seconds updates it to “Data loaded.” This shows how a button can trigger async tasks while keeping the interface responsive, giving users clear feedback while they wait.
@State private var message = "No data yet"
Button("Submit") {
Task {
message = "Loading..."
try? await Task.sleep(for: .seconds(2))
message = "Data loaded"
}
}
Text(message)
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
@State private var message = "No data yet"
var body: some View {
VStack(spacing: 16) {
Button("Submit") {
Task {
message = "Loading..."
try? await Task.sleep(for: .seconds(2))
message = "Data loaded"
}
}
Text(message)
}
}
}
#Preview { ContentView() }
5) Log user actions
Sometimes we want to log more than one detail when a button is tapped.
In this example, pressing “Submit” writes three logs:
- The tap itself.
- The screen we’re on.
- The current timestamp.
This way, we get a clearer picture of what the user did and when.
In real apps, these logs could be sent to a service like Bugfender instead of just the console.
Button("Submit") {
print("Action: Submit, Screen: Login, Timestamp: \\(Date())")
}
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
Button("Submit") {
print("Action: Submit, Screen: Login, Timestamp: \(Date())")
}
}
}
#Preview { ContentView() }
The label is what users actually tap. In SwiftUI, we place the label inside the button’s trailing closure, and SwiftUI takes care of rendering it. Labels can take many forms:
- Text – the most common option, great for clear actions.
- Image – useful for icons like trash or share.
- Label view – combines text and image in one line.
- Custom view – any layout you want, using stacks or shapes.
Here’s how each looks in SwiftUI:
// Text label
Button("Submit") { print("Text label") }
// Image label
Button { print("Image label") } label: { Image(systemName: "trash") }
// Label view (text + icon)
Button { print("Label view") } label: { Label("Delete", systemImage: "trash") }
// Custom view (full control)
Button { print("Custom view") } label: {
HStack { Image(systemName: "star.fill"); Text("Favorite") }
}
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
VStack(spacing: 16) {
// Text label
Button("Submit") {
print("Submit button tapped!")
}
// Image label
Button(action: {
print("Trash button tapped!")
}) {
Image(systemName: "trash")
}
// Label view (text + icon)
Button(action: {
print("Delete button tapped!")
}) {
Label("Delete", systemImage: "trash")
}
// Custom view (full control)
Button(action: {
print("Favorite button tapped!")
}) {
HStack {
Image(systemName: "star.fill")
Text("Favorite")
}
}
}
}
}
#Preview {
ContentView()
}
Pro tip: For custom visuals, you can replace systemName: with the name of your image asset, like Image("logo").
Button(action: {
print("Logo tapped")
}) {
Image("logo")
.resizable()
.frame(width: 40, height: 40)
}
Using .resizable() and .frame() ensures your asset image displays at the intended size.
How to find SF symbols in SwiftUI
For standard icon-based buttons, you can use Apple’s SF Symbols (San Francisco).
You can browse icons using:
- AI tools (ChatGPT, Gemini, Claude) — simply describe the icon you need (e.g., “trash can” or “share arrow”) and get the correct
systemName. They can even suggest the most fitting symbol for your button’s purpose. - SF Symbols app — Apple’s free macOS app with a searchable library of icons.
- Xcode autocomplete — type
Image(systemName:)and browse suggestions.
So we’ve covered the basics. Now, let’s go a bit deeper and look at how we customize the appearance and behavior of our buttons.
Another great thing about SwiftUI is that it gives you full control over this part, organizing customization into a few key areas.
- Built-in button styles: Choose from predefined options of button styles.
- Color and background: Change text color, background fills, or apply gradients.
- Layout and spacing: Control padding, size, shape, and alignment.
- Typography: Adjust the button’s text size, weight, and style.
- Animation and interaction: Add visual feedback like scaling, fading, or animated effects.
These categories help you design buttons to match your app’s branding and provide a smooth, platform-consistent user experience.
SwiftUI provides several built-in button styles that let you quickly change the look and behavior of a button without writing custom code. These styles adapt automatically across platforms and system appearances:
.automatic: Uses the default style for the platform and context..plain: Removes all default styling, great for fully custom designs..bordered: Adds a border around the button, styled to match system buttons..borderless: Most visible on macOS (in lists and toolbars); on iOS it looks like.plain..link(macOS only): Makes the button look like a hyperlink.
It’s wise to apply them using .buttonStyle() for a consistent, native appearance across your app.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
VStack(spacing: 16) {
Button("Automatic") { }
.buttonStyle(.automatic)
Button("Plain") { }
.buttonStyle(.plain)
Button("Bordered") { }
.buttonStyle(.bordered)
Button("Borderless") { }
.buttonStyle(.borderless)
Button("Link") { }
.buttonStyle(.link)
}
.padding()
}
}
#Preview {
ContentView()
}
Buttons can be styled with colors to improve clarity and match branding. SwiftUI makes this simple with a few key modifiers:
.foregroundStyle()— sets text or icon color..background()— fills behind the label with solid colors, gradients, or custom values.- Named colors — from the Asset Catalog for brand palettes.
- System colors — like
.blueorColor.indigofor quick, adaptive choices.
Button("Tap Me") { }
.foregroundColor(.white)
.background(Color.blue)
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
VStack(spacing: 16) {
// Solid color
Button("Solid Blue") { }
.padding()
.foregroundStyle(.white)
.background(.blue)
// Gradient
Button("Gradient") { }
.padding()
.foregroundStyle(.white)
.background(
LinearGradient(
colors: [.blue, .green],
startPoint: .leading,
endPoint: .trailing
)
)
// Brand asset color (needs Assets.xcassets with "BrandPrimary")
Button("Brand Asset") { }
.padding()
.foregroundStyle(.black)
.background(Color("BrandPrimary"))
// Hex / custom RGB color
Button("Custom Hex") { }
.padding()
.foregroundStyle(.white)
.background(Color(red: 0.1, green: 0.6, blue: 0.3)) // #1A994D
}
}
}
#Preview {
ContentView()
}
Buttons act as call-to-action points, enabling users to navigate through the interface and perform specific tasks. Their design impacts user engagement, conversion rates, and overall user satisfaction. Julian Martinez Murcia, Understanding the Significance of Button Design. Medium, July 2023.
SwiftUI gives you fine control over button shape, spacing, and size using layout modifiers and the controlSize API. Again, we can give you some quick prompts to get going:
- Add default padding:
.padding() - Add custom padding:
.padding(.horizontal, 16) - Adjust system control size:
.controlSize(.small)— scales the button’s internal layout without manually setting width or height - Set fixed dimensions:
.frame(width: 200, height: 50) - Round the corners:
.cornerRadius(12) - Clip to a custom shape:
.clipShape(Capsule())
With controlSize, you can quickly adapt your button to match the system’s .mini, .small, .regular or .largepresets, ensuring consistency across your UI.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
VStack(spacing: 16) {
// Solid color
Button("Solid Blue") { }
.padding()
.foregroundStyle(.white)
.background(.blue)
// Gradient
Button("Gradient") { }
.padding()
.foregroundStyle(.white)
.background(
LinearGradient(
colors: [.blue, .green],
startPoint: .leading,
endPoint: .trailing
)
)
// Brand asset color (needs Assets.xcassets with "BrandPrimary")
Button("Brand Asset") { }
.padding()
.foregroundStyle(.black)
.background(Color("BrandPrimary"))
// Hex / custom RGB color
Button("Custom Hex") { }
.padding()
.foregroundStyle(.white)
.background(Color(red: 0.1, green: 0.6, blue: 0.3)) // #1A994D
}
}
}
#Preview {
ContentView()
}
Typography doesn’t get as much attention as colors when it comes to button design, but honestly, it should. The typeface is just as important to our (or our client’s) brand as the colors we use, and a hard-to-read font can seriously annoy our users.
Again, SwiftUI makes it easy to customize button text for better readability and branding. We can adjust fonts, weights, and sizes to match our app’s style using built-in modifiers. Here’s some quick code to help:
- Set font style:
.font(.title) - Adjust weight:
.fontWeight(.bold) - Use custom font:
.font(.custom("YourFontName", size: 18)) - Scale text if needed:
.minimumScaleFactor(0.8)
There are many more options to choose from, but these core five will help us maintain consistent, accessible UI design while making buttons feel polished and on-brand.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
VStack(spacing: 16) {
// 1) Default text
Button("Default Text") { }
// 2) Larger font style
Button("Title Font") { }
.font(.title)
// 3) Bold weight
Button("Bold Text") { }
.fontWeight(.bold)
// 4) Custom font
Button("Custom Font") { }
.font(.custom("Courier New", size: 18))
// 5) Scaled text
Button("Scaled Text") { }
.font(.title)
.minimumScaleFactor(0.5) // shrinks if text doesn’t fit
}
}
}
#Preview {
ContentView()
}
SwiftUI makes it easy to add subtle or dynamic effects to buttons, improving interactivity and user experience. You can animate button actions, apply transitions, or give visual feedback with simple modifiers:
- Scale on press:
.scaleEffect(isPressed ? 0.95 : 1) - Add shadows:
.shadow(radius: 5) - Rotate on action:
.rotationEffect(.degrees(isTapped ? 15 : 0)) - Animate state changes:
.animation(.easeInOut, value: isPressed)
These effects make buttons feel more responsive and polished.
Pro tip: Combine them with onTapGesture, withAnimation, or button states to create smooth, natural interactions with minimal code.
SwiftUI button roles essentially break our buttons down into categories according to what we want them to do. These categories then apply built-in styling and behavior automatically. This is particularly important when dealing with alerts or dialogs, but really, it’s crucial for all types of buttons: when we give distinct identities to our various buttons, it’s easier for our users to get round our apps.
SwiftUI provides the following roles:
.destructive: For actions that delete data or perform irreversible changes..cancel: For dismissing a screen or backing out of an operation..none(default): No specific styling or meaning is applied.
Here’s an example of some code to show you:
// Destructive button (appears red)
Button("Delete", role: .destructive) { deleteItem() }
// Cancel button
Button("Cancel", role: .cancel) { dismiss() }
// Default button (no role)
Button("Continue") { print("Continue tapped") }
This button will appear in red by default, clearly signaling a destructive action — no custom styling needed.
SwiftUI lets you control whether a button is active using the .disabled() modifier. This helps guide user interaction and prevent actions that shouldn’t be triggered under certain conditions.
Typical usage:
.disabled(true): Disables the button, making it non-interactive..disabled(false): Keeps the button active and tappable.- Condition-based: You can link
.disabled()to a@Stateor computed value.
This ensures users can only proceed when appropriate. For example:
@State private var agreed = false
Toggle("I agree to the terms", isOn: $agreed)
Button("Continue") { }
.disabled(!agreed) // Only active if toggle is on
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
@State private var agreed = false
var body: some View {
VStack(spacing: 20) {
Toggle("I agree to the terms", isOn: $agreed)
Button("Continue") {
}
.disabled(!agreed) // only active if toggle is on
}
.padding()
}
}
#Preview {
ContentView()
}
When users tap a button, they should immediately see or feel something that confirms their action worked. In SwiftUI, we can provide feedback in different ways:
- Visual changes: color, opacity, or scaling the button.
- Animations: small effects when tapped.
- Messages: text or alerts confirming the action.
- Haptics: vibration feedback on supported devices.
In this example, we’re showing the message feedback approach with a simple alert. Tapping “Submit” pops up a message saying “Form submitted!” with an OK button to dismiss it.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
@State private var showAlert = false
var body: some View {
Button("Submit") {
showAlert = true
}
.alert("Form submitted!", isPresented: $showAlert) {
Button("OK", role: .cancel) { }
}
}
}
#Preview { ContentView() }
The ButtonStyle protocol in SwiftUI lets you define a reusable button design by creating a custom struct that conforms to it. Inside, you use the makeBody(configuration:) method to describe how the button should look. Once your style is defined, you apply it using the .buttonStyle(...) modifier on any button. To use it:
- Create a struct that conforms to
ButtonStyle - Define your design inside
makeBody(configuration:) - Apply your style to a button using
.buttonStyle(YourStyle())
This approach keeps your styling consistent and your codebase clean—especially when working with many buttons across different screens.
In this example, a custom SwiftUI button style is defined and applied using the buttonStyle modifier. You can reuse this style by applying .buttonStyle(CustomBlueButton()) to other buttons.
import SwiftUI struct CustomBlueButton: ButtonStyle { func makeBody(configuration: Configuration) -> some View { configuration.label .padding() .background(Color.blue) .foregroundColor(.yellow) .cornerRadius(4) } } struct ContentView: View { var body: some View { Button("Click Me") { print("Button Clicked!") } .buttonStyle(CustomBlueButton()) } }
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct CustomBlueButton: ButtonStyle {
func makeBody(configuration: Configuration) -> some View {
configuration.label
.padding()
.background(Color.blue)
.foregroundColor(.yellow)
.cornerRadius(4)
}
}
struct ContentView: View {
var body: some View {
Button("Click Me") {
print("Button Clicked!")
}
.buttonStyle(CustomBlueButton())
}
}

SwiftUI button animation adds a layer of dynamism to your app, enhancing the overall user experience. This simplifies the process of animating buttons, and makes them more engaging.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct GrowingAnimButton: ButtonStyle {
func makeBody(configuration: Configuration) -> some View {
configuration.label
.padding()
.background(Color.red)
.foregroundColor(.yellow)
.clipShape(Capsule())
.scaleEffect(configuration.isPressed ? 1.2 : 1)
.animation(.easeOut(duration: 0.2), value: configuration.isPressed)
}
}
struct ContentView: View {
var body: some View {
Button("Click Me") {
print("Button Clicked!")
}
.buttonStyle(GrowingAnimButton())
}
}
In this example, the button scales up when tapped, creating a subtle yet delightful animation. The scaleEffect and animation modifiers control the animation behavior, allowing developers to easily incorporate dynamic elements into their apps.
In this example, pressing the button opens a confirmation dialog with two options: “Yes” and “No”, ideal for actions that need user approval before proceeding.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
@State private var isShowingDialog = false
var body: some View {
Button("Delete", role: .destructive) {
isShowingDialog = true
}
.buttonStyle(.borderedProminent)
.controlSize(.large)
.confirmationDialog("Are you sure you want to delete it?", isPresented: $isShowingDialog, titleVisibility: .visible) {
Button("Yes", role: .destructive) {
// set logic after click Yes button
}
Button("No", role: .cancel) {
// set logic after click No button
}
}
}
}
#Preview {
ContentView()
}

In this case, the button label is styled with various modifiers as follows:
.fontWeight(.bold): Makes the font weight bold..font(.title): Sets the font style totitle, a predefined SwiftUI style..background(Color.blue): Sets the background color to blue..cornerRadius(20): Rounds the corners of the button with a radius of 20..foregroundColor(.white): Sets the color of the text to white..padding(10): Adds additional padding around the already styled text.
Then it adds an overlay rounded rectangle on top of the button. The rectangle has a corner radius of 20, a black border (stroke), and a line width of 5. This gives the button a nice bordered effect.
Show full SwiftUI example (copy & paste ready)
import SwiftUI
struct ContentView: View {
var body: some View {
Button(action: {
print("Button Clicked!")
}) {
Text("Click Round")
.padding()
.fontWeight(.bold)
.font(.title)
.background(Color.blue)
.cornerRadius(20)
.foregroundColor(.white)
.padding(10)
.overlay(RoundedRectangle(cornerRadius: 20)
.stroke(Color.black, lineWidth: 5))
}
}
}
#Preview {
ContentView()
}

So we’ve gone through the button design process, from very basic to pretty advanced. Now, it’s important to cover the mistakes that can crop up along the way.
When working with SwiftUI buttons, developers often run into avoidable mistakes that drain usability and appearance. Being aware of these common pitfalls can save you time and improve your app’s quality.
Some frequent errors include:
- Ignoring button accessibility, making it hard for users with disabilities to interact.
- Overusing default styles without customizing for context or branding.
- Not handling button states properly, causing confusing feedback when tapped.
- Setting fixed sizes without adapting to different devices or orientations.
- Forgetting to debounce rapid taps, which can trigger unintended repeated actions.
Let’s look at each of these in detail.
Ensuring button accessibility is essential for a seamless user experience. Remember to avoid relying solely on images or visual elements without proper accessibility labels, and keep in mind that different Apple platforms use distinct ways to activate buttons:
- iOS and watchOS: Users tap the button.
- macOS: Buttons are activated by clicking with a mouse.
- tvOS: Users press the “select” button on a remote control.
A range of factors, including placement, assigned role, and styling, affect the overall usability and visual presentation of buttons like the Xcode button. By considering these platform-specific activation methods and adding clear accessibility labels, designers can create buttons that work well and remain accessible across iOS, watchOS, macOS, and tvOS.
Overusing default button styles can make your app look generic and fail to communicate its unique brand identity. When every button looks the same, users may find the interface confusing or uninspiring, reducing engagement and trust.
The problem worsens when buttons don’t clearly indicate their purpose or importance. The solution is to customize button styles thoughtfully: adjust colors, shapes, and animations to fit your app’s context and branding. This not only enhances visual appeal but also improves usability by helping users quickly understand each button’s function. Tailored styles make your app stand out and create a more intuitive, polished experience.
Not handling button states properly can confuse users by providing unclear or no feedback when they tap a button. Without visual changes like highlighting, scaling, or disabling during processing, users may think the button didn’t register their action, leading to repeated taps or frustration.
Properly managing states, such as pressed, disabled, or loading, improves user confidence and interaction clarity.
In SwiftUI, you can use state properties and modifiers like .opacity(), .scaleEffect(), or .disabled() to reflect these states visually. Clear feedback ensures users understand when their input is acknowledged, making your app feel responsive and polished.
Fixed Sizing Without Responsive Design
Setting fixed button dimensions without considering different screen sizes creates problems across devices. Buttons that look appropriate on one device may appear too small on larger screens or too large on smaller ones. This rigid approach breaks responsive design principles and harms usability.
Instead, use relative sizing with modifiers like .frame(minWidth:, maxWidth:) or leverage SwiftUI’s layout system to create buttons that adapt naturally to their environment. This ensures your buttons remain usable and visually balanced across all device types and orientations.
Neglecting Debounce for Rapid Taps
When users tap buttons too quickly, they might accidentally trigger the same action multiple times. This can cause problems like duplicate purchases or submitting the same form twice.
For buttons that perform important actions, you need to add protection against rapid tapping. This means adding code that temporarily ignores extra taps after the first one, giving your app time to process the initial tap. You can do this with a simple timer or by tracking the button’s state. This protection makes your app more reliable and prevents frustrating accidents when users tap excitedly or impatiently.
To sum up
So, we’ve covered quite a lot of ground there, right? It’s been quite a lengthy article, but we hope it’s been given you the platform to tackle SwiftUI buttons with confidence.
If we could give you three takeaways when handling SwiftUI buttons, we’d say:
- Keep your buttons varied, and ensure that each type of button has its own design theme.
- Stick to each specific theme throughout the build: don’t mix and match your colors, borders and font sizes between different button types.
- Think about your colors: if you need a button for a destructive action, red or black will both convey the message clearly to the user.
- Remember that usability always trumps creativity. This is true not just in button design, but in every aspect of app development.
And remember: with buttons, building them is only half the job. Once your app is live, it’s just as important to know how those buttons behave in the real world. Are users tapping them as expected? Are actions firing correctly? Are any crashes happening after interaction?
Bugfender helps you answer these questions by logging button activity, errors, and edge cases directly from user devices. That way, you don’t just design great buttons: you make sure they work, now and in the future, wherever your users are tapping them.
Expect The Unexpected!
Debug Faster With Bugfender